Admission capacity: Master’s program - 15 students; Doctoral program - 3 students
Lecture times: Day
Degree: Master’s program -Master of Sciences and Arts Doctoral program -Doctor of Sciences and Arts
We cultivate the ability to develop, manage, and operate in fields such as AI (Artificial Intelligence), IoT (Internet of Things), cloud, security, and software.
Through our cross-disciplinary curriculum in data science and humanities, we develop the ability to collect, process, analyze, and utilize data and to solve problems in various fields, such as management, business administration, and product/service planning. (It is also possible to acquire social researcher certification.)
Students can acquire the High School Teaching Certificate in Information, Information-Technology Engineers Examinations (IT Passport Examination, Fundamental Information Technology Engineer Examination, Applied Information Technology Engineer Examination, and Network Specialist Examination), the Official Business Skill Test in Book-keeping, and other qualifications
Note: This course provides a reliable information education based on over 30 years of experience since the days of the Department of Information Engineering of the Faculty of Engineering. The course alone has a curriculum and achievements that are more than equivalent to those of a regular information engineering department.
Note: Students will learn a wide range of technology, knowledge and methods in psychology and sports science to apply them in the psychology and sports fields. We have established courses for those seeking to acquire international sports qualifications such as NSCA-Certified Personal Trainer and NSCA-Certified Strength and Conditioning Specialist, as well as national qualifications such as the Psychologist Certification.
We develop human resources to be creators and users of next-generation AI-based CG and VR, and who have the ability to create various media contents, AI applications, CG, VR, games, and more by acquiring basic knowledge and applied technology.
We cultivate human resources who have the ability to not only “discuss” but also “create” in the fields of video, broadcasting, mass communication, and web media (for example, the ability to conduct web distribution like a broadcasting station).
Note: We have been developing world-class research and education with the Center for Computational Mechanics Research—a world-standard research and development center for computer graphics and multimedia simulations that is the best of its kind in Japan. Our faculty members are active in the mass communication and can provide guidance directly related to employment and career paths.
Photo (From the left: Exterior of Building 7, the PC laboratory, theater, and studio)
Enrich our society and our hearts with the power of information.
2100 Kujirai, Kawagoe-shi, Saitama